#ifndef INCLUDE_LEVELS_C #define INCLUDE_LEVELS_C #include "all.c" #define _ EMPTY, #define B BLACK, #define O BLUE, #define R RED, #define r YELLOW, #define RL RED_LEFT, #define RR RED_RIGHT, #define RU RED_UP, #define RD RED_DOWN, static Level levels[] = { { .grid = { // level 1 _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B O _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 18, .goaly = 7, .placeableCells = { RED, }, }, { // level 2 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ O _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 18, .goaly = 10, .placeableCells = { RED, RED, }, }, { // level 3 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B O _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 18, .goaly = 10, .placeableCells = { BLACK, RED, }, }, { // level 4 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B B B B B B B B B B _ _ _ _ _ _ _ _ _ B _ B O _ _ _ _ _ O B _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ B B B _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ O B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ }, .goalx = 10, .goaly = 13, .placeableCells = { RED, }, }, { // level 5 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ R B _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ r B _ _ _ _ _ _ _ _ _ _ r RD _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ R r _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ RU _ _ _ _ B _ _ _ _ _ _ _ _ _ _ B _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ O _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 16, .goaly = 10, .placeableCells = { RED, }, }, { // level 6 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ O B _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ O B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 6, .goaly = 11, .placeableCells = { RED, RED_UP, RED_DOWN, RED_LEFT, RED_RIGHT, }, }, { // level 7 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .need9 = 1, .goalx = 6, .goaly = 11, .spawnerx = 10, .spawnery = 6, .spawnRate = 6, .placeableCells = { RED, YELLOW, RED_UP, BLACK, }, }, { // level 8 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ B B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 11, .goaly = 7, .spawnerx = 6, .spawnery = 7, .need9 = 1, .placeableCells = { RED, YELLOW, }, }, { // level 9 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RD _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ O _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B O _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 12, .goaly = 7, .placeableCells = { RED, }, }, { // level 10 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B RD _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 7, .goaly = 9, .spawnerx = 4, .spawnery = 3, .need9 = 1, .spawnRate = 7, .placeableCells = { RED, YELLOW, BLACK, BLACK, BLACK, BLACK, BLACK, BLACK, }, }, { // level 11 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B B B B B B B RL _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 15, .goaly = 15, .spawnerx = 9, .spawnery = 15, .need9 = 1, .spawnRate = 7, .placeableCells = { RED, YELLOW, BLACK, BLACK, }, }, { // level 12 .grid = { _ _ _ _ _ B _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ O B B _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 8, .goaly = 7, .spawnerx = 13, .spawnery = 7, .need9 = 1, .spawnRate = 3, .placeableCells = { RED, RED, YELLOW, YELLOW, }, }, { // level 14 // An attempt at a red herring // This one has some similarities to level 12 so I didn't want it to be level 13 .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ R B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ r B _ _ _ _ _ _ _ _ _ _ _ _ _ _ B O _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 10, .goaly = 7, .spawnerx = 15, .spawnery = 7, .need9 = 1, .spawnRate = 3, .placeableCells = { RED, RED_UP, YELLOW, }, }, { // level 15 // This one is a bit tricky .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ RU _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .goalx = 7, .goaly = 9, .spawnerx = 4, .spawnery = 3, .need9 = 1, .spawnRate = 2, .placeableCells = { RED, RED, YELLOW, YELLOW, BLACK, BLACK, BLACK, BLACK, BLACK, BLACK, }, }, { // level ? // Must go after blues turning yellows into reds is introduced .grid = { _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ O B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ B _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ }, .need9 = 1, .goalx = 6, .goaly = 11, .placeableCells = { RED, RED_UP, RED_DOWN, YELLOW, BLACK, BLACK, }, }, }; #undef _ #undef B #undef O #undef R #undef r #undef RR #undef RL #undef RU #undef RD #endif // INCLUDE_LEVELS_C