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package walk

import (
	"math"
	"fmt"
)

type AtomType int64
const (
	AtomNull AtomType = iota
	AtomBool
	AtomNumber
	AtomTerminal
	AtomStringTerminal
	AtomStringRune
)
type Atom struct {
	Typ AtomType
	data uint64
}
func NewAtomNull() Atom {
	return Atom {
		Typ: AtomNull,
		data: 0,
	}
}
func NewAtomBool(v bool) Atom {
	if v {
		return Atom {
			Typ: AtomBool,
			data: 1,
		}
	} else {
		return Atom {
			Typ: AtomBool,
			data: 0,
		}
	}
}
func NewAtomNumber(v float64) Atom {
	return Atom {
		Typ: AtomNumber,
		data: math.Float64bits(v),
	}
}
func NewAtomTerminal(v ValueTerminal) Atom {
	return Atom {
		Typ: AtomTerminal,
		data: uint64(v),
	}
}
func NewAtomStringTerminal() Atom {
	return Atom {
		Typ: AtomStringTerminal,
		data: 0,
	}
}
func NewAtomStringRune(v rune) Atom {
	return Atom {
		Typ: AtomStringRune,
		data: uint64(v),
	}
}
func (v Atom) String() string {
	switch v.Typ {
		case AtomNull:
			return "null"
		case AtomBool:
			if v.data == 0 {
				return "false"
			}
			return "true"
		case AtomNumber:
			return fmt.Sprintf("%v", math.Float64frombits(v.data))
		case AtomTerminal:
			switch ValueTerminal(v.data) {
				case MapBegin:
					return "{"
				case MapEnd:
					return "}"
				case ArrayBegin:
					return "["
				case ArrayEnd:
					return "]"
				default:
					panic("Invalid terminal atom")
			}
		case AtomStringTerminal:
			return "\""
		case AtomStringRune:
			return string(rune(v.data))
		default:
			panic("Invalid atom type")
	}
}