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-rw-r--r--src/tick.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tick.c b/src/tick.c
index 21cf578..338017b 100644
--- a/src/tick.c
+++ b/src/tick.c
@@ -178,7 +178,7 @@ static void tick(Game *game, Arena a) {
(y > 0 && lastState->grid[x + (y - 1) * GRIDWIDTH] == BLUE_DOWN) ||
(y < GRIDHEIGHT - 1 && lastState->grid[x + (y + 1) * GRIDWIDTH] == BLUE_UP)
) {
- game->state.grid[x + y * GRIDWIDTH] = RED;
+ game->state.grid[x + y * GRIDWIDTH] = BLACK; // used to be RED
} else {
game->state.grid[x + y * GRIDWIDTH] = BLACK;
}